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Edmentum is an American online learning provider and owner of Reading Eggs internationally. Founded in 2000 as Archipelago Learning, the company is headquartered in Dallas, Texas , and is a publicly held company with the largest shareholder being Providence Equity Partners , a media focused private equity firm.
Each log is a unique record of the child's thinking and learning. The logs are usually a visually oriented development of earlier established models of learning journals, which can become an integral part of the teaching and learning program and have had a major impact on their drive to develop a more independent learner.
In the Learning Paths methodology, a learning path is created for the entire job done by an employee. By looking at learning as a complete process rather than a single event, a learning path enables employers and employees to find new ways to drive out time, waste, and variability in training, which leads to improved results and reduced costs. [5]
Edgenuity, formerly Education2020 (E2020), is an online learning resource for school districts produced by an American company Imagine Learning, [1] which teaches kindergarten through 12th grade [2] in core, elective, credit recovery, technical, and career subjects. [3] [4] As of 2019, Edgenuity serves more than four million students in the ...
McGraw Hill is an American learning science company that provides educational content, software, and services for students and educators across various levels—from K-12 to higher education and professional settings. They produce textbooks, digital learning tools, and adaptive technology to enhance learning experiences and outcomes.
A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e ...
Term-talk (1:1 chat) Screen software sharing: Monitor Mode, 1974, used by instructors to help students, precursor of Timbuktu. Common computer game genres, including many early realtime multi-player games Multiplayer games Spacewar! (Multiplayer space battle game), c. 1969. Rick Blomme [4] Dungeon games dnd (dungeon crawl game), 1974–75.
Pearson Education, known since 2011 as simply Pearson, is the educational publishing and services subsidiary of the international corporation Pearson plc.The subsidiary was formed in 1998, when Pearson plc acquired Simon & Schuster's educational business and combined it with Pearson's existing education company Addison-Wesley Longman. [1]