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Gott, Goldberg and Vanderbei’s double-sided disk map was designed to minimize all six types of map distortions. Not properly "a" map projection because it is on two surfaces instead of one, it consists of two hemispheric equidistant azimuthal projections back-to-back. [5] [6] [7] 1879 Peirce quincuncial: Other Conformal Charles Sanders Peirce
Near-sided perspective projection, which simulates the view from space at a finite distance and therefore shows less than a full hemisphere, such as used in The Blue Marble 2012). [35] The General Perspective projection can be constructed by using a point of perspective outside the Earth.
Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...
The vertical perspective projection showing exactly one third of the Earth's surface, with Tissot's indicatrix of deformation. The General Perspective projection is a map projection. When the Earth is photographed from space, the camera records the view as a perspective projection.
Ground track of the International Space Station for approximately two periods. The light and dark regions represent the regions of the Earth in daylight and in the night, respectively. A satellite ground track or satellite ground trace is the path on the surface of a planet directly below a satellite's trajectory.
Space-oblique Mercator projection. Space-oblique Mercator projection is a map projection devised in the 1970s for preparing maps from Earth-survey satellite data. It is a generalization of the oblique Mercator projection that incorporates the time evolution of a given satellite ground track to optimize its representation on the map.
A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.
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