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  2. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  3. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    Blender Cycles scene conversion, including (limited) support for automatic interpretation of Cycles materials and textures. [ 26 ] Advanced material properties, including glass dispersion (using Cauchy's transmission equation ), rough glass (for creating frosted glass or ice), metal, car paint (using multiple reflective coatings), and velvet ...

  4. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]

  5. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    A vertex shader is executed for each vertex that is submitted by the application, and is primarily responsible for transforming the vertex from object space to view space, generating texture coordinates, and calculating lighting coefficients such as the vertex's normal, tangent, and bitangent vectors.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For real-time rendering, this value (or more commonly the irradiance, which does not depend on local surface albedo) can be pre-computed and stored in a texture (called an irradiance map) or stored as vertex data for 3D models. This feature was used in architectural visualization software to allow real-time walk-throughs of a building interior ...

  7. Octane Render - Wikipedia

    en.wikipedia.org/wiki/Octane_Render

    Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. . Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU, [2] [3] [4] allowing users to modify scenes close to real time without the speed malus of CPU rendering.

  8. 45 Fast-Food Copycat Recipes You Can Make at Home - AOL

    www.aol.com/45-fast-food-copycat-recipes...

    2. KFC Chicken. The "original recipe" of 11 herbs and spices used to make Colonel Sanders' world-famous fried chicken is still closely guarded, but home cooks have found ways of duplicating the ...

  9. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    Apple has created a low-level graphics API, called Metal, which runs on most Macs made since 2012, iPhones since the 5S, and iPads since the iPad Air. Metal has its own shading language called Metal Shading Language (MSL), which is based on C++14 and implemented using clang and LLVM. MSL unifies vertex, fragment and compute processing. [12]