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  2. Hashiwokakero - Wikipedia

    en.wikipedia.org/wiki/Hashiwokakero

    Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli. [1] It has also been published in English under the name Bridges or Chopsticks (based on a mistranslation: the hashi of the title, 橋, means bridge; hashi written with another character, 箸, means chopsticks).

  3. List of play techniques (bridge) - Wikipedia

    en.wikipedia.org/wiki/List_of_play_techniques...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  4. Kaggle - Wikipedia

    en.wikipedia.org/wiki/Kaggle

    Kaggle is a data science competition platform and online community for data scientists and machine learning practitioners under Google LLC.Kaggle enables users to find and publish datasets, explore and build models in a web-based data science environment, work with other data scientists and machine learning engineers, and enter competitions to solve data science challenges.

  5. Play Bridge Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/bridge

    This free online Bridge game is always ready to go!

  6. Card reading (bridge) - Wikipedia

    en.wikipedia.org/wiki/Card_reading_(Bridge)

    Card counting in bridge is considered a very difficult practice to learn, with speedier progress possible through concentration upon one or two suits for every deal played, regardless of the potential influence of the respective hand; through this process, the brain becomes adept at remembering cards.

  7. Anthony Goldbloom - Wikipedia

    en.wikipedia.org/wiki/Anthony_Goldbloom

    Anthony John Goldbloom (born 21 June 1983) is the founder and former CEO of Kaggle, a data science competition platform which has used predictive modelling competitions to solve data problems for companies, such as NASA, Wikipedia, [1] Ford and Deloitte.

  8. Bridge maxims - Wikipedia

    en.wikipedia.org/wiki/Bridge_maxims

    A bridge maxim is a rule of thumb in contract bridge acting as a memory aid to best practice gained from experience rather than theory. [1] [2] Maxims

  9. Computer bridge - Wikipedia

    en.wikipedia.org/wiki/Computer_bridge

    Computer bridge has not attracted an amount of interest anywhere near to that of computer chess. On the other hand, much progress has been made in the last decade by researchers working in the field. Regardless of bridge robots' level of play, computer bridge already has changed the analysis of the game.