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  2. Head-mounted display - Wikipedia

    en.wikipedia.org/wiki/Head-mounted_display

    As a result of the glasses ability to block out ambient light, filmmakers and photographers are able to see clearer presentations of their live images. [15] The Oculus Rift is a virtual reality (VR) head-mounted display created by Palmer Luckey that the company Oculus VR developed for virtual reality simulations and video games. [16]

  3. Optical head-mounted display - Wikipedia

    en.wikipedia.org/wiki/Optical_head-mounted_display

    On 18 June 2012, Canon announced the MR (Mixed Reality) System which simultaneously merges virtual objects with the real world at full scale and in 3D. Unlike the Google Glass, the MR System is aimed for professional use with a price tag for the headset and accompanying system is $125,000, with $25,000 in expected annual maintenance.

  4. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Open Source Virtual Reality (also referred to as "OSVR"). The list of supported games is here. Other categories include mobile headsets, which combine a smartphone with a mount, and hybrid solutions like the Oculus Quest with the Oculus Link feature that allows the standalone device to also serve as a tethered headset.

  5. Meta announces a cheaper headset, prototype glasses and ... - AOL

    www.aol.com/news/meta-announces-cheaper-headset...

    Meta announced the Quest 3S, the latest virtual reality headset to come out of the company’s Reality Labs division and a cheaper offering than its predecessor.

  6. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety or military training) and business (such as virtual meetings).