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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape, like RuneScape, has a free-to-play (F2P) mode of the game with limited in-game content, making its money through membership subscriptions from pay-to-play (P2P) players who have access to the full game. [3] Membership can be bought from Jagex either directly or in the form of Bonds. Bonds can be redeemed by players for ...

  3. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    The developers rewrote the game engine, producing a new version of the game with entirely three-dimensional graphics called RuneScape 2. A beta version of RuneScape 2 was released to paying members for a testing period beginning on 1 December 2003, and ending in March 2004. [62] Upon its official release, RuneScape 2 was renamed simply ...

  4. Gold sink - Wikipedia

    en.wikipedia.org/wiki/Gold_sink

    Gold sink is an economic process by which a video game 's ingame currency ('gold'), or any item that can be valued against it, is removed. This process is comparable to financial repression in real economies. Most commonly the genres are role-playing game or massively multiplayer online game. The term is comparable to timesink, but usually used ...

  5. Jagex - Wikipedia

    en.wikipedia.org/wiki/Jagex

    Old School RuneScape is a separate incarnation of RuneScape released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes [ 38 ] ), followed by a free-to-play version on 19 February ...

  6. Gold farming - Wikipedia

    en.wikipedia.org/wiki/Gold_farming

    Gold farming is the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency, later selling it for real-world money. [1] [2] [3]Gold farming is distinct from other practices in online multiplayer games, such as power leveling, as gold farming refers specifically to harvesting in-game currency, not rank or experience points.

  7. Quest (video games) - Wikipedia

    en.wikipedia.org/wiki/Quest_(video_games)

    A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. [1][2] Rewards may include loot such as items or in-game currency, access to new level locations or ...

  8. Grinding (video games) - Wikipedia

    en.wikipedia.org/wiki/Grinding_(video_games)

    Grinding (video games) Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a ...

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The continue feature was added to arcade games in the mid-1980s due to arcade owners wanting to earn more money from players who played for longer periods of time. [42] The first arcade game to have a continue feature was Fantasy , [ 42 ] and the first home console cartridge to have this feature was the Atari 2600 version of Vanguard .