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  2. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    The cover of How to Draw Manga: Bodies & Anatomy. How to Draw Manga (Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States.

  3. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The squash and stretch principle: rigid, non-dynamic movement of a ball is compared to a "squash" at impact and a "stretch" during the fall and after the bounce. Also, the ball moves less in the beginning and end (the "slow in and slow out" principle). The purpose of squash and stretch [4] is to give a sense of weight and flexibility to drawn ...

  4. Chibi (style) - Wikipedia

    en.wikipedia.org/wiki/Chibi_(style)

    Chibi (style) Chibi, also known as super deformation (SD), is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and minimal detail. The style has found its way into the anime and manga fandom through its usage ...

  5. Tatsuki Fujimoto - Wikipedia

    en.wikipedia.org/wiki/Tatsuki_Fujimoto

    Fujimoto was born on October 10, 1992, or 1993, [a] in Nikaho, Akita Prefecture, Japan. [5] He started drawing at an early age. He had no preparatory schools available near his home, so he went to painting classes in which his grandparents attended and practiced oil painting. [8]

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images.In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film.

  7. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled The Illusion of Life. An anticipation pose or drawing is a preparation for the main action of an animated scene, as distinct from the action and the reaction.

  8. List of animated short films - Wikipedia

    en.wikipedia.org/wiki/List_of_animated_short_films

    Anime Fantasmagorie: 1908 France Traditional animation The Clown and His Donkey: 1910 United Kingdom Silhouette animation Little Nemo: 1911 United States Traditional animation The Cameraman's Revenge: 1912 Russia Stop-motion animation The Artist's Dream: 1913 United States Traditional animation The Grasshopper and the Ant: 1913 Russia Stop ...

  9. Doodle - Wikipedia

    en.wikipedia.org/wiki/Doodle

    Doodle by Luise von Mecklenburg-Strelitz, Queen of Prussia, c. 1795. A doodle is a drawing made while a person's attention is otherwise occupied. Doodles are simple drawings that can have concrete representational meaning or may just be composed of random and abstract lines or shapes, generally without ever lifting the drawing device from the paper, in which case it is usually called a scribble.