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This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...
Maxis' most successful series to date and one of the best-selling PC games of all time is The Sims (2000). [44] Maxis has developed seven expansion packs for the game, as well as an online spin-off titled The Sims Online. Maxis released The Sims 2 in 2004, a sequel title that features a full 3D environment, as opposed to the original's dimetric ...
An eSIM (embedded SIM) is a form of SIM card that is embedded directly into a device as software installed onto a eUICC chip. First released in March 2016, eSIM is a global specification by the GSMA that enables remote SIM provisioning ; end-users can change mobile network operators without the need to physically swap a SIM from the device.
Download QR code; Print/export Download as PDF; Printable version; In other projects ... Android, Windows Phone, BlackBerry 10) The Sims 4. Base game
Change in applications and menus stored on the SIM is difficult after the customer takes delivery of the SIM and sometimes may be recognized as surveillance software. To deliver updates, either the SIM must be returned and exchanged for a new one (which can be costly and inconvenient) or the application updates must be delivered over-the-air ...
eUICC can refer to any implementation or application of the eUICC standards in an eSIM device. Each implementation of eUICC includes software code, a processor to emulate the software, non-volatile memory used to store the unique identifiers and cryptographic keys that are part of a SIM profile, and a bus interface to communicate the SIM profile to the mobile device. eUICC standards specify ...
A mobile version of The Sims 3 was released on iOS, Android, Bada, Symbian, BlackBerry OS, and Windows Phone on June 2, 2009. It was also released for N-Gage 2.0 on July 14 of the same year. [59] [60] The iPhone game works similar to that of the PC version. In Create-a-Sim, instead of Lifetime Wishes, there are personas.
Most games were developed by Maxis and published either by Maxis (pre-1997 acquisition by Electronic Arts) or by Electronic Arts (post-1997). EA has marketed and recruited companies such as Bullfrog Productions , Firaxis Games , and Tilted Mill Entertainment to develop several games under the Sim brand.