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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally, this functionality was achieved by writing shaders in ARB assembly language – a complex and unintuitive task. The OpenGL ARB created the OpenGL Shading Language to provide a more intuitive method for programming the graphics processing unit while maintaining the open standards advantage that has driven OpenGL throughout its history.

  3. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  4. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    GLSL 4.00, Tessellation on GPU, shaders with 64-bit precision [51] 4.1 July 26, 2010 GLSL 4.10, Developer-friendly debug outputs [a], compatibility with OpenGL ES 2.0 [52] 4.2 August 8, 2011 [53] GLSL 4.20, Shaders with atomic counters, draw transform feedback instanced, shader packing, performance improvements 4.3 August 6, 2012 [54]

  5. 64-bit computing - Wikipedia

    en.wikipedia.org/wiki/64-bit_computing

    Hex dump of the section table in a 64-bit Portable Executable File. A 64-bit word can be expressed as a sequence of 16 hexadecimal digits.. In computer architecture, 64-bit integers, memory addresses, or other data units [a] are those that are 64 bits wide.

  6. Java version history - Wikipedia

    en.wikipedia.org/wiki/Java_version_history

    The Java language has undergone several changes since JDK 1.0 as well as numerous additions of classes and packages to the standard library.Since J2SE 1.4, the evolution of the Java language has been governed by the Java Community Process (JCP), which uses Java Specification Requests (JSRs) to propose and specify additions and changes to the Java platform.

  7. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    Common aspect ratios used in film and display images. The common film aspect ratios used in cinemas are 1.85:1 and 2.40:1. [1] Two common videographic aspect ratios are 4:3 (1. 3:1), [a] the universal video format of the 20th century, and 16:9 (1. 7:1), universal for high-definition television and European digital television.

  8. Metaphysics - Wikipedia

    en.wikipedia.org/wiki/Metaphysics

    Metaphysics is the study of the most general features of reality, including existence, objects and their properties, possibility and necessity, space and time, change, causation, and the relation between matter and mind.

  9. 5-inch/54-caliber Mark 45 gun - Wikipedia

    en.wikipedia.org/wiki/5-inch/54-caliber_Mark_45_gun

    The 5-inch (127 mm)/54-caliber (Mk 45) lightweight gun is a U.S. naval artillery gun mount consisting of a 5 in (127 mm) L54 Mark 19 gun on the Mark 45 mount. [1] It was designed and built by United Defense, a company later acquired by BAE Systems Land & Armaments, which continued manufacture.