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  2. Dolby Atmos - Wikipedia

    en.wikipedia.org/wiki/Dolby_Atmos

    For Dolby Atmos, the nomenclature differs slightly by an additional number at the end, that represents the number of overhead or Dolby Atmos enabled speakers: a 7.1.4 Dolby Atmos system is a conventional 7.1 layout with four overhead or Dolby Atmos enabled speakers. [20] [21] The simplest Dolby Atmos setup is 3.1.2, [22] the most complex one is ...

  3. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    The first and simplest method is using a surround sound recording technique—capturing two distinct stereo images, one for the front and one for the back or by using a dedicated setup, e.g., an augmented Decca tree [20] —or mixing-in surround sound for playback on an audio system using speakers encircling the listener to play audio from ...

  4. 5.1 surround sound - Wikipedia

    en.wikipedia.org/wiki/5.1_surround_sound

    The left and right surround speakers in the bottom line create the surround sound effect. 5.1 surround sound ("five-point one") is the common name for surround sound audio systems. 5.1 is the most commonly used layout in home theatres. [1] It uses five full-bandwidth channels and one low-frequency effects channel (the "point one"). [2]

  5. Dolby - Wikipedia

    en.wikipedia.org/wiki/Dolby

    Dolby Atmos is a suite of technologies for immersive audio having both horizontal and vertical sound placement, using a combination of channel and object-based mixing and delivery. It was first introduced in cinemas with Brave (2012 film). The first game released with Dolby Atmos audio was Star Wars Battlefront (2015 video game). The means of ...

  6. Height channels - Wikipedia

    en.wikipedia.org/wiki/Height_channels

    Height channels are audio channels in surround sound multichannel audio. Height channels are located above the listening area and increase the sound field beyond the ...

  7. 10.2 surround sound - Wikipedia

    en.wikipedia.org/wiki/10.2_surround_sound

    10.2 is the surround sound format developed by THX creator Tomlinson Holman of TMH Labs and the University of Southern California (schools of Cinematic Arts and Engineering). ). Developed along with Chris Kyriakakis of the USC Viterbi School of Engineering, 10.2 refers to the format's slogan: "Twice as good as 5