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  2. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Download as PDF; Printable version; ... These techniques can be combined with any illumination model: ... Cel shading; Gooch shading; See also

  3. Gradation (art) - Wikipedia

    en.wikipedia.org/wiki/Gradation_(art)

    Artists use a variety of methods to create gradation, depending upon the art medium, and the precise desired effect. Blending, shading, hatching and crosshatching are common methods. A fading effect can be created with pastels by using a torchon. [2]

  4. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. [1] Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or ...

  5. Hatching - Wikipedia

    en.wikipedia.org/wiki/Hatching

    In Western art, hatching originated in the Middle Ages, and developed further into cross-hatching, especially in the old master prints of the fifteenth century. Master ES and Martin Schongauer in engraving and Erhard Reuwich and Michael Wolgemut in woodcut were pioneers of both techniques, and Albrecht Dürer in particular perfected the ...

  6. List of art techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_art_techniques

    Download as PDF; Printable version; ... Artists have explored many styles and have used many different techniques to create art. [1] [2] [3] ... Pencil shading; Q. R

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    The lighting and shading at that vertex is then calculated using the average normal and the lighting model of choice. [32] This process is repeated for all the vertices in the 3D model. [2] Next, the shading of the edges between the vertices is calculated by interpolating between the vertex values. [2]

  8. Category:Shading - Wikipedia

    en.wikipedia.org/wiki/Category:Shading

    Download as PDF; Printable version; In other projects ... Pages in category "Shading" ... By using this site, ...

  9. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.