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The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
The ability of deductive reasoning is an important aspect of intelligence and many tests of intelligence include problems that call for deductive inferences. [1] Because of this relation to intelligence, deduction is highly relevant to psychology and the cognitive sciences. [ 5 ]
Non-deductive reasoning is an important form of logical reasoning besides deductive reasoning. It happens in the form of inferences drawn from premises to reach and support a conclusion, just like its deductive counterpart. The hallmark of non-deductive reasoning is that this support is fallible.
Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...
In this case, the conclusion contradicts the deductive logic of the preceding premises, rather than deriving from it. Therefore, the argument is logically 'invalid', even though the conclusion could be considered 'true' in general terms. The premise 'All men are immortal' would likewise be deemed false outside of the framework of classical logic.
A syllogism (Ancient Greek: συλλογισμός, syllogismos, 'conclusion, inference') is a kind of logical argument that applies deductive reasoning to arrive at a conclusion based on two propositions that are asserted or assumed to be true.
Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1] [2]A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps.
Even non-deductive arguments can be said to be fallacious: for example, an inductive argument that incorrectly applies principles of probability or causality. But "since deductive arguments depend on formal properties and inductive arguments don't, formal fallacies apply only to deductive arguments". [5]