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  2. List of Martin Gardner Mathematical Games columns - Wikipedia

    en.wikipedia.org/wiki/List_of_Martin_Gardner...

    Sim, Chomp and Race Track: new games for the intellect (and not for Lady Luck) 1973 Feb: Up-and-down elevator games and Piet Hein's mechanical puzzles: 1973 Mar: The calculating rods of John Napier, the eccentric father of the logarithm 1973 Apr: How to turn a chessboard into a computer and to calculate with negabinary numbers 1973 May

  3. Subtraction game - Wikipedia

    en.wikipedia.org/wiki/Subtraction_game

    Subtraction games are generally impartial games, meaning that the set of moves available in a given position does not depend on the player whose turn it is to move.For such a game, the states can be divided up into -positions (positions in which the previous player, who just moved, is winning) and -positions (positions in which the next player to move is winning), and an optimal game playing ...

  4. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...

  5. Nim - Wikipedia

    en.wikipedia.org/wiki/Nim

    Interactive subtraction game: Players take turns removing 1, 2 or 3 objects from an initial pool of 21 objects. The player taking the last object wins. In another game which is commonly known as nim (but is better called the subtraction game ), an upper bound is imposed on the number of objects that can be removed in a turn.

  6. Wythoff's game - Wikipedia

    en.wikipedia.org/wiki/Wythoff's_game

    Wythoff's game is a two-player mathematical subtraction game, played with two piles of counters. Players take turns removing counters from one or both piles; when removing counters from both piles, the numbers of counters removed from each pile must be equal. The game ends when one player removes the last counter or counters, thus winning.

  7. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the player selects one at random.

  8. Columns (video game) - Wikipedia

    en.wikipedia.org/wiki/Columns_(video_game)

    Columns (Japanese: コラムス, Hepburn: Koramusu) is a match-three puzzle video game released by Jay Geertsen in 1989. Designed for the Motorola 68000-based HP 9000 running HP-UX, [9] [10] [11] it was ported to Mac and MS-DOS [9] before being released commercially by Sega who ported it to arcades and then to several Sega consoles.

  9. The Magic Words are Squeamish Ossifrage - Wikipedia

    en.wikipedia.org/wiki/The_Magic_Words_are...

    "The Magic Words are Squeamish Ossifrage" was the solution to a challenge ciphertext posed by the inventors of the RSA cipher in 1977. The problem appeared in Martin Gardner's Mathematical Games column in the August 1977 issue of Scientific American. [1]