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A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
It is one of the first online-enabled games to use the Nintendo Network and is the first such Nintendo-published game, although the Nintendo Network brand itself was not revealed until early 2012. All three editions of the game were re-released on the Nintendo eShop on January 30, 2013, in Japan, December 19, 2013, in Europe and November 6 ...
Mewgenics is an upcoming tactical role-playing roguelike life simulation video game developed by Edmund McMillen and Tyler Glaiel.The game has players breed cats, which assume character classes and are sent out on adventures, featuring tactical combat on a procedurally-generated grid.
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
Combat Flight Simulator 2; Combat Flight Simulator 3: Battle for Europe; SubLogic Flight Simulator series. FS1 Flight Simulator; Flight Simulator II (Sublogic) Microsoft Flight Simulator series Flight Simulator 1.0; Flight Simulator 2.0; Flight Simulator 3.0; Flight Simulator 4.0; Flight Simulator 5.0; Flight Simulator 5.1; Flight Simulator 95 ...
Catlateral Damage received mixed to positive reviews upon release. The original release of Catlateral Damage created for the 7DFPS game jam. [3]BuzzFeed's Joseph Bernstein reviewed the original Catlateral Damage favorably citing "If you have ever wanted to know what it is like to be a little feline menace, this is your chance."
Little Kitty, Big City is a third-person adventure video game where the player controls a black, domestic cat that is lost within a large Japanese city. The player has to navigate the cat back to its owner's apartment, but can also interact with the city via many typical cat actions, such as catch birds, jump into boxes and trash cans, steal items, and emote.
The player interacts with Toro in Doko Demo Issyo (1999, PlayStation). Doko Demo Issyo is a long-running series in Japan, [2] where it has seen commercial success. [3] The games feature "pokepi" (short for "pocket people"), [1] characters which the player interacts with through a variety of virtual pet mechanics and minigames (e.g. talking, feeding, sleeping, photography).