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Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).
Code Co-op [open, proprietary] – (discontinued) peer-to-peer version control system (can use e-mail for synchronization) Configuration Management Version Control (CMVC) [proprietary, client-server] – version control system, no longer available; GNU arch [open, distributed] – A very early system; deprecated since 2009 in favor of Bazaar
PVCS Version Manager (originally named Polytron Version Control System) is a software package by Serena Software Inc., for version control of source code files. PVCS follows the "locking" approach to concurrency control; it has no merge operator built-in (but does, nonetheless, have a separate merge command).
The following table contains relatively general attributes of version-control software systems, including: Repository model, the relationship between copies of the source code repository Client–server , users access a master repository via a client ; typically, their local machines hold only a working copy of a project tree.
Version control is a component of software configuration management. [1] A version control system is a software tool that automates version control. Alternatively, version control is embedded as a feature of some systems such as word processors, spreadsheets, collaborative web docs, [2] and content management systems, e.g., Wikipedia's page ...
Version Control is an important link in a DevOps toolchain and a component of software configuration management. Version Control is the management of changes to documents, computer programs, large web sites, and other collections of information. [8] A summary of Version Control related activities are: Non-linear development; Distributed development
Azure DevOps Server, formerly known as Team Foundation Server (TFS) and Visual Studio Team System (VSTS), is a Microsoft product that provides version control (either with Team Foundation Version Control (TFVC) or Git), reporting, requirements management, project management (for both agile software development and waterfall teams), automated builds, testing and release management capabilities.
Branching, in version control and software configuration management, is the duplication of an object under version control (such as a source code file or a directory tree). Each object can thereafter be modified separately and in parallel so that the objects become different. In this context the objects are called branches. The users of the ...