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In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:
The types of objects that can be iterated across (my_list in the example) are based on classes that inherit from the library class ITERABLE. The iteration form of the Eiffel loop can also be used as a boolean expression when the keyword loop is replaced by either all (effecting universal quantification) or some (effecting existential ...
The most frequently used general-purpose implementation of an associative array is with a hash table: an array combined with a hash function that separates each key into a separate "bucket" of the array. The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation.
The value range form is as follows: for i from f by b to t while w do # loop body od; All parts except do and od are optional. The for I part, if present, must come first. The remaining parts (from f, by b, to t, while w) can appear in any order. Iterating over a container is done using this form of loop: for e in c while w do # loop body od;
Array: Contains a list of data. Though ActionScript 3 is a strongly typed language, the contents of an Array may be of any type and values must be cast back to their original type after retrieval (support for typed Arrays has recently been added with the Vector class). Date: A date object containing the date/time digital representation.
Matrix multiplication is an example of a 2-rank function, because it operates on 2-dimensional objects (matrices). Collapse operators reduce the dimensionality of an input data array by one or more dimensions. For example, summing over elements collapses the input array by 1 dimension.
Similarly an array element update is a procedure consisting of three arguments, for example set_array(Array, vector(i,j), value), but many languages also provide syntax such as Array[i,j] = value. A construct in a language is syntactic sugar if it can be removed from the language without any effect on what the language can do: functionality and ...
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...