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The "Thieves' Guild" book (two parts, 40 and 32 pages) covers thieving skills, combat, experience, thieves' guilds, medieval justice, and a number of sample miniscenarios that introduce the GM to running adventures for bandit and thief characters. [1]
Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis.
Like other D&D-based games developed and/or published by Black Isle, Icewind Dale employs a paper-doll style inventory system, the storyline is divided into chapters, and there is a journal system archiving quests and notable entries on specific story-related information from non-player characters. [4]
Crate Entertainment announced on July 27, 2009, that they had licensed the Titan Quest engine from Iron Lore [1] [2] and announced Grim Dawn 's development on January 21, 2010. [1] Initially, few details were revealed, with Crate Entertainment stating that Grim Dawn is set in a thematically dark fictional world loosely based on the Victorian era.
The main plot involves the party's quest to find the resting place of the Astral Dominae, the greatest artifact ever created by the god Phoonzang. There are four distinct endings; each of these endings can then be imported as savegame files to Wizardry 8 , the final chapter of the Dark Savant trilogy, which in turn has its own set of five ...
Dragon Quest IX: Sentinels of the Starry Skies [a] is a 2009 role-playing video game developed by Level-5 and Square Enix for the Nintendo DS.Published by Square Enix in Japan in July 2009 and by Nintendo overseas the following year, it is the ninth mainline entry in the Dragon Quest series.
"Give Explosions to This Wonderful World!".) and takes place a year prior to the main series, was released from July 1, 2014, to June 1, 2015, in three volumes. [4] A two-volume sequel, KonoSuba: An Explosion on This Wonderful World! Bonus Story, (続・この素晴らしい世界に爆焔を!, Zoku: Kono Subarashii Sekai ni Bakuen o!, lit.
Fighters, for example, can use all weapons and armor, but lack thieving or magic abilities; clerics can use up to maces and chain armor, and all clerical spells; Alchemists can use only daggers and cloth armor, and half wizard spells and half thieving abilities. [2] Each character begins at Level 1 and increases individually. [2]