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  2. Slam-seeking conventions - Wikipedia

    en.wikipedia.org/wiki/Slam-seeking_conventions

    Slam-seeking conventions are codified artificial bids used in the card game contract bridge. Bidding and making a small slam (12 tricks) or grand slam (13 tricks) yields high bonuses ranging from 500 to 1500 points. However, the risk is also high as failure to fulfill the slam contract also means failure to score the bonus points for a game ...

  3. Grand slam force - Wikipedia

    en.wikipedia.org/wiki/Grand_slam_force

    The Grand Slam Force is a bidding convention in contract bridge that was developed by Ely Culbertson in 1936. [1] It is intended to be used in cases where the combined hands of a partnership are so strong that a slam (winning at least 12 tricks) is a near-certainty and a grand slam (winning all 13 tricks) is a possibility.

  4. Bridge scoring - Wikipedia

    en.wikipedia.org/wiki/Bridge_scoring

    a small slam, or successful contract to win 12 of 13 tricks, earns a bonus of 500 points if not vulnerable and 750 points if vulnerable; a grand slam, or successful contract to win all 13 tricks, earns a bonus of 1000 points if not vulnerable and 1500 points if vulnerable.

  5. Endplay - Wikipedia

    en.wikipedia.org/wiki/Endplay

    If the adverse spades are divided 2-1, there are 12 certain tricks (six spade tricks, two hearts, one diamond and three clubs) and the possibility of a 13th by correctly guessing the two-way finesse (or dropping the queen) in hearts. But if the spades are 3-0, declarer will need an endplay to avoid the heart guess.

  6. Contract bridge - Wikipedia

    en.wikipedia.org/wiki/Contract_bridge

    The object became to make at least as many tricks as were contracted for, and penalties were introduced for failing to do so. In auction bridge, bidding beyond winning the auction is pointless; for example, if taking all 13 tricks, there is no difference in score between a 1 ♠ and a 7 ♠ final contract, as the bonus for rubber, small slam or ...

  7. Vanderbilt Club - Wikipedia

    en.wikipedia.org/wiki/Vanderbilt_Club

    Vanderbilt defines the potential of bridge hands in terms of quick tricks. [1]: 28–30 [Note 3] In summary, Vanderbilt Club is: [1]: 27–89 1 ♣ – artificial, at least 3 quick tricks [Note 4] 1 ♦ response – artificial, fewer than 2 quick tricks; Other responses (including 2 ♦) – regulation, at least 2 quick tricks

  8. Strip squeeze - Wikipedia

    en.wikipedia.org/wiki/Strip_squeeze

    N W E S ♠ J 10 9 8 ♥ 5 4 ♥ 7 ♦ 6 5 ♦ J 10 9 8 7 ♣ K Q 10 6 5 ♣ 9 8 7 Lead: ♣ K ♠ Q 4 ♥ K Q J 10 9 8 ♦ A K Q ♣ A J South is in a 6 ♥ contract with 11 top tricks on the ♣ K lead. To perform a simple squeeze, South would have to lose a trick at some point to rectify the count. This will not work on this hand because the only menaces South has are in clubs and spades ...

  9. Baron convention - Wikipedia

    en.wikipedia.org/wiki/Baron_convention

    The Baron Three Clubs is an alternative to the responder using Stayman over a 2NT opening bid. The responder will have five points or more and an unbalanced hand. The responder bids 3 ♣, which asks opener to bid his four-card suits in ascending order. If clubs are the only four-card suit, the opener bids 3NT.