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  2. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother, Ritva, [2] and a Swedish father, Birger, [3] on 1 June 1979. [4] [5] [2] He has one sister.[2] [6] He grew up in Edsbyn until he was seven years old, when his family moved back to Stockholm.

  3. Category:Minecraft user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Minecraft_user...

    <noinclude>[[Category:Minecraft user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character. Pages in category "Minecraft user templates"

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  5. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first of nine default player character skins available for players of contemporary versions of Minecraft.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  8. Jens Bergensten - Wikipedia

    en.wikipedia.org/wiki/Jens_Bergensten

    Jens Peder Bergensten (born 18 May 1979), known professionally as Jeb, is a Swedish video game programmer and designer.He is best known as the lead designer of Minecraft, [1] [2] [3] and is the chief creative officer of Mojang Studios.

  9. Category:Minecraft YouTubers - Wikipedia

    en.wikipedia.org/wiki/Category:Minecraft_YouTubers

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