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The term flip-flop has historically referred generically to both level-triggered (asynchronous, transparent, or opaque) and edge-triggered (synchronous, or clocked) circuits that store a single bit of data using gates. [1] Modern authors reserve the term flip-flop exclusively for edge-triggered storage elements and latches for level-triggered ones.
At each advance, the bit on the far left (i.e. "data in") is shifted into the first flip-flop's output. The bit on the far right (i.e. "data out") is shifted out and lost. The data is stored after each flip-flop on the "Q" output, so there are four storage "slots" available in this arrangement, hence it is a 4-bit register.
A standard LFSR has a single XOR or XNOR gate, where the input of the gate is connected to several "taps" and the output is connected to the input of the first flip-flop. A MISR has the same structure, but the input to every flip-flop is fed through an XOR/XNOR gate. For example, a 4-bit MISR has a 4-bit parallel output and a 4-bit parallel input.
The output of a flip-flop is constant until a pulse is applied to its "clock" input, upon which the input of the flip-flop is latched into its output. In a synchronous logic circuit, an electronic oscillator called the clock generates a string (sequence) of pulses, the "clock signal".
The combination of multiple flip-flops in parallel, to store a multiple-bit value, is known as a register. When using any of these gate setups the overall system has memory; it is then called a sequential logic system since its output can be influenced by its previous state(s), i.e. by the sequence of input states.
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The static qualifier differentiates SRAM from dynamic random-access memory (DRAM):
In a synchronous counter, the clock inputs of the flip-flops are connected, and the common clock simultaneously triggers all flip-flops. Consequently, all of the flip-flops change state at the same time (in parallel). For example, the circuit shown to the right is an ascending (up-counting) four-bit synchronous counter implemented with JK flip ...
Registers are normally measured by the number of bits they can hold, for example, an 8-bit register, 32-bit register, 64-bit register, 128-bit register, or more.In some instruction sets, the registers can operate in various modes, breaking down their storage memory into smaller parts (32-bit into four 8-bit ones, for instance) to which multiple data (vector, or one-dimensional array of data ...