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  2. Tama: Adventurous Ball in Giddy Labyrinth - Wikipedia

    en.wikipedia.org/wiki/Tama:_Adventurous_Ball_in...

    Tama was produced by former employees of Japanese company Tengen, which became part of the newly-formed Time Warner Interactive in mid-1994. [4] [5] The project was directed by Jun Amanai, who had previously designed PC releases for SoftBank and the arcade game World Stadium for Namco.

  3. Category:Namco arcade system boards - Wikipedia

    en.wikipedia.org/wiki/Category:Namco_arcade...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  4. Tama Drums - Wikipedia

    en.wikipedia.org/wiki/Tama_Drums

    Tama Drums (from Japanese: 多満 (); タマ ()) is a brand of drums and hardware manufactured and marketed by Hoshino Gakki. [1]The research and development of its products, along with production of its professional drum lines, is done in Seto, Japan, while its hardware and less expensive drums are manufactured in Guangzhou, China. [2]

  5. Namco System N2 - Wikipedia

    en.wikipedia.org/wiki/Namco_System_N2

    The Namco System N2 is an arcade platform developed by Namco and NVIDIA. It runs on an nForce2-based motherboard developed by NVIDIA. It was announced that the system would be based on a NVIDIA GeForce graphics card, using the OpenGL API. [1] [2] Both Namco System N2 and Namco System ES1 use the Linux operating system that is based on Debian.

  6. Camco Drum Company - Wikipedia

    en.wikipedia.org/wiki/Camco_Drum_Company

    The Camco Drum Company is a musical instrument brand currently owned by Japanese company Hoshino Gakki. [1] Camco was originally a drum hardware manufacturing company which began producing drums after a hostile takeover of the George H. Way drum company in 1961.

  7. Comparison of real-time operating systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_real-time...

    This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type.