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  2. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  3. Logic model - Wikipedia

    en.wikipedia.org/wiki/Logic_model

    Finally, a logic model of the intervention is developed. This model describes the various activities that will happen and the cascades of effects they are expected to cause toward the desired outcome. Evaluators thereafter use the logic model of the intervention to design a proper evaluation plan to assess implementation, impact and efficiency.

  4. Control-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Control-flow_diagram

    Control and data are most applicable for real time and data-driven systems. These flow analyses transform logic and data requirements text into graphic flows which are easier to analyze than the text. PERT, state transition, and transaction diagrams are examples of control-flow diagrams. [4]

  5. Functional flow block diagram - Wikipedia

    en.wikipedia.org/wiki/Functional_flow_block_diagram

    The following basic logic symbols shall be used. [9] AND: A condition in which all preceding or succeeding paths are required. The symbol may contain a single input with multiple outputs or multiple inputs with a single output, but not multiple inputs and outputs combined (Figure 5).

  6. Warnier/Orr diagram - Wikipedia

    en.wikipedia.org/wiki/Warnier/Orr_diagram

    A Warnier/Orr diagram (also known as a logical construction of a program/system) is a kind of hierarchical flowchart that allows the description of the organization of data and procedures. They were initially developed 1976, [ 1 ] in France by Jean-Dominique Warnier [ 2 ] and in the United States by Kenneth Orr [ 3 ] on the foundation of ...

  7. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    The algorithmic state machine (ASM) is a method for designing finite-state machines (FSMs) originally developed by Thomas E. Osborne at the University of California, Berkeley (UCB) since 1960, [1] introduced to and implemented at Hewlett-Packard in 1968, formalized and expanded since 1967 and written about by Christopher R. Clare since 1970.