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  2. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    The System tab displays the current DirectX version, the computer's hostname, the operating system's version, information on the system BIOS, and other data.The DirectX Files tab displays information about the versions of specific DirectX system files, which are portable executables or dynamic-link libraries (DLLs).

  3. DirectDraw - Wikipedia

    en.wikipedia.org/wiki/DirectDraw

    DirectDraw also allows applications to run fullscreen or embedded in a window such as most other MS Windows applications. DirectDraw uses hardware acceleration if it is available on the client's computer. DirectDraw allows direct access to video memory, hardware overlays, hardware blitters, and page flipping.

  4. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18] Both types of API were already offered with the second release of Reality Lab before Direct3D was released. [16]

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    The Managed DirectX 2.0 library expired on October 5, 2006. During the GDC 2006, Microsoft presented the XNA Framework, a new managed version of DirectX (similar but not identical to Managed DirectX) that is intended to assist development of games by making it easier to integrate DirectX, HLSL and other tools in one package. It also supports ...

  7. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    GDI was present in the initial release of Windows. MS-DOS programs had manipulated the graphics hardware using software interrupts (sometimes via the Video BIOS) and by manipulating video memory directly. Code written in this way expects that it is the only user of the video memory, which was not tenable on multi-tasked environment, such as ...

  8. DLL hell - Wikipedia

    en.wikipedia.org/wiki/DLL_Hell

    DLL hell was a very common phenomenon on pre-Windows NT versions of Microsoft operating systems, the primary cause being that the 16-bit operating systems did not restrict processes to their own memory space, thereby not allowing them to load their own version of a shared module that they were compatible with.

  9. Timeout Detection and Recovery - Wikipedia

    en.wikipedia.org/wiki/Timeout_Detection_and_Recovery

    [1] [2] The OS will then do a bunch of other recovery steps needed for the system to regain responsiveness. If the entire operation was successful, the end user might see some visual artefacts and a message will be shown on the screen describing what had happened ("Display driver stopped responding and has recovered."), else a BSOD might ensue ...