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  2. Out of This World (card trick) - Wikipedia

    en.wikipedia.org/wiki/Out_of_This_World_(card_trick)

    The performer takes a deck of cards, and places on the table two face-up "marker" cards, one black and one red; the black on the left and the red on the right.The performer tells the spectator that he or she is going to deal cards face-down from the deck and the object of the exercise is for the subject to use their intuition to identify whether each card in the deck is black or red.

  3. Glossary of magic (illusion) - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_magic_(illusion)

    Ambitious Card Routine – A common trick where a card seemingly rises to the top of the deck. Also called ACR. Angles – the lines of vision of people sitting at certain position in the audience which enable a secret to be spotted* usually extreme left or right or behind. If a trick is "angly" it can only be done with limited audience viewpoints.

  4. Trick-taking game - Wikipedia

    en.wikipedia.org/wiki/Trick-taking_game

    A player who wins more than the number of tricks or card points necessary for winning the hand may be rewarded with a higher score, or conversely (in exact-prediction games) they may be penalized. There are also negative or evasion games, in which the object is to avoid tricks or card points. E.g. in Hearts each card point won in a trick ...

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  6. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    After three steps, the middle card (*) is the one in all chosen piles. The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the ...

  7. Forcing (magic) - Wikipedia

    en.wikipedia.org/wiki/Forcing_(magic)

    A person selecting a card. In stage magic, a force is a method of controlling a choice made by a spectator during a trick. [1] Some forces are performed physically using sleight of hand, such as a trick where a spectator appears to select a random card from a deck but is instead handed a known card by the magician. Other forces use equivocation ...

  8. Around the world (card game) - Wikipedia

    en.wikipedia.org/wiki/Around_the_World_(card_game)

    For example, if the value of the card drawn in round 2 is 9, and the next card drawn is 2, the value of the card is drawn between the range 9 - 2 (cards 9, 10, J, Q , K, A) As with card two, there is a third option of "same", which is a prediction that the value will match one of the two cards already present.

  9. WrestleMania XL – Match card, predictions and start time. Mayer Nissim. April 5, 2024 at 5:23 PM ... first-time subscribers get a month free. You can access it via the following platforms and ...