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  2. Out of This World (card trick) - Wikipedia

    en.wikipedia.org/wiki/Out_of_This_World_(card_trick)

    The performer takes a deck of cards, and places on the table two face-up "marker" cards, one black and one red; the black on the left and the red on the right.The performer tells the spectator that he or she is going to deal cards face-down from the deck and the object of the exercise is for the subject to use their intuition to identify whether each card in the deck is black or red.

  3. Trick-taking game - Wikipedia

    en.wikipedia.org/wiki/Trick-taking_game

    A player who wins more than the number of tricks or card points necessary for winning the hand may be rewarded with a higher score, or conversely (in exact-prediction games) they may be penalized. There are also negative or evasion games, in which the object is to avoid tricks or card points. E.g. in Hearts each card point won in a trick ...

  4. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    After three steps, the middle card (*) is the one in all chosen piles. The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the ...

  5. List of card manipulation techniques - Wikipedia

    en.wikipedia.org/wiki/List_of_card_manipulation...

    Bottom right: Mixing the cards allows for card trick preparation. Card manipulation is the branch of magical illusion that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used to perform card tricks in magical performances, especially in close-up, parlor, and street magic.

  6. Card manipulation - Wikipedia

    en.wikipedia.org/wiki/Card_manipulation

    Card trick. Upper left: "Pick a card, any card". Upper right: Back-palming a card. Bottom left: A "spring" flourish. Bottom right: Mixing the cards allows for card trick preparation. Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards.

  7. Kachufool - Wikipedia

    en.wikipedia.org/wiki/Kachufool

    Each player is dealt the designated number of cards for the round. For bidding two conventions can be used: [citation needed] Players simultaneously declare the number of tricks they will take by the number of fingers held out. The player left of the dealer states how many tricks he will do, then the person clockwise declares and so on.

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  9. Glossary of magic (illusion) - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_magic_(illusion)

    Ambitious Card Routine – A common trick where a card seemingly rises to the top of the deck. Also called ACR. Angles – the lines of vision of people sitting at certain position in the audience which enable a secret to be spotted* usually extreme left or right or behind. If a trick is "angly" it can only be done with limited audience viewpoints.