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  2. Priest's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Priest's_Spell_Compendium

    The Priest's Spell Compendium is a three-volume series which collects priest spells from previously published sources, and contains an alphabetical listing of spells. [1] Priest's Spell Compendium Volume Three is the last volume in the series, and contains spells from spike growth to zone of truth. [1] The book includes an introduction and ...

  3. Dominions: Priests, Prophets and Pretenders - Wikipedia

    en.wikipedia.org/wiki/Dominions:_Priests...

    A prophet is created when the "become prophet" order is given to a commander. Priests and prophets are commanders that are characterized by having holy magic and the ability to preach. Preaching spreads dominion like a temple, but priests and prophets can move and cast holy spells, which can be effective against certain types of enemies.

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  5. Book of Shadows - Wikipedia

    en.wikipedia.org/wiki/Book_of_Shadows

    In 1953, Doreen Valiente joined Gardner's Bricket Wood coven, and soon rose to become its High Priestess.She noticed how much of the material in his Book of Shadows was taken not from ancient sources as Gardner had initially claimed, but from the works of the occultist Aleister Crowley, from Aradia, or the Gospel of the Witches, from the Key of Solomon and also from the rituals of Freemasonry. [8]

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    In 2nd edition AD&D, druids were presented as an example of a 'specialty priest', also known as a priest of a specific mythos, differentiated by spells and powers and ethos. The 2nd Ed AD&D druid was more similar to the cleric in terms of spellcasting (druids now learned spells at the same rate and level as clerics, as long as the spells were ...

  8. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  9. List of Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_deities

    His holy symbol is a pair of clasped hands. Allitur was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. [2] Allitur is depicted as a Flan man riding a horse, Keph, who never tires. Allitur's realm is Empyrea, The City of Tempered Souls. Empyrea sits on the edge of a cold, clear ...