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  2. Pose tracking - Wikipedia

    en.wikipedia.org/wiki/Pose_tracking

    Analogous to bats locating objects using differences in soundwave return times to their two ears, acoustic tracking systems in VR may use sets of at least three ultrasonic sensors and at least three ultrasonic transmitters on devices in order to calculate the position and orientation of an object (e.g. a handheld controller). [23]

  3. Roundness - Wikipedia

    en.wikipedia.org/wiki/Roundness

    Having a constant diameter, measured at varying angles around the shape, is often considered to be a simple measurement of roundness.This is misleading. [3]Although constant diameter is a necessary condition for roundness, it is not a sufficient condition for roundness: shapes exist that have constant diameter but are far from round.

  4. Vuforia Augmented Reality SDK - Wikipedia

    en.wikipedia.org/wiki/Vuforia_Augmented_Reality_SDK

    Vuforia provides Application Programming Interfaces (API) in C++, Java, Objective-C++, and the .NET languages through an extension to the Unity game engine. [3] In this way, the SDK supports both native development for iOS, Android, and UWP while it also enables the development of AR applications in Unity that are easily portable to both platforms.

  5. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    Four-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world.

  6. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  7. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    A vector pointing from A to B. In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector [1] or spatial vector [2]) is a geometric object that has magnitude (or length) and direction.

  8. AOL Mail - AOL Help

    help.aol.com/products/aol-webmail

    Get answers to your AOL Mail, login, Desktop Gold, AOL app, password and subscription questions. Find the support options to contact customer care by email, chat, or phone number.

  9. Bounding volume hierarchy - Wikipedia

    en.wikipedia.org/wiki/Bounding_volume_hierarchy

    There are three primary categories of tree construction methods: top-down, bottom-up, and insertion methods. Top-down methods proceed by partitioning the input set into two (or more) subsets, bounding them in the chosen bounding volume, then keep partitioning (and bounding) recursively until each subset consists of only a single primitive (leaf nodes are reached).