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The average number of links separating any English-language Wikipedia page from the United Kingdom page is 3.67. Thus, it has been occasionally banned in the game. Other common rules such as not using the United States page increase the game's difficulty. [11] The rules of Wikiracing can be used as a method for studying aspects of Wikipedia. [12]
The Wiki Game, also known as the Wikipedia race, Wikirace, Wikispeedia, WikiLadders, WikiClick, WikiGolf, or WikiWhack, is a race between any number of participants, using wikilinks to travel from one Wikipedia page to another. The first person to reach the destination page, or the person that reaches the destination using the fewest links ...
An alternative is to skip over the boilerplate links at the top of these pages and only count links in the body of the page. If you decide you have to download the Wikipedia database and write a computer program to find the answer to the following questions, then game over (the computer nerd ending, though still valuable time wasting and you ...
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games.
Download as PDF; Printable version; In other projects ... Wikipedia games are developed by Wikipedians to be played on-wiki, either alone or with friends.
Unfortunately, this game is not supported on tablets and smaller mobile devices. Please leave any feedback you have! To read about how this game was developed, check out its story. For a more formal and academic introduction to Wikipedia, see Wikipedia:Introduction.
Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.