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  2. Texture (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Texture_(visual_arts)

    Paint texture on The Sower with Setting Sun by Vincent van Gogh. In the visual arts, texture refers to the perceived surface quality of a work of art.It is an element found in both two-dimensional and three-dimensional designs, and it is characterized by its visual and physical properties.

  3. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  4. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Perspective, relative size, occultation and texture gradients all contribute to the three-dimensional appearance of this photo. Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions.

  5. Elements of art - Wikipedia

    en.wikipedia.org/wiki/Elements_of_art

    The surface quality can either be tactile (real) or strictly visual (implied). [3] Tactile surface quality is mainly seen through three-dimensional works, like sculptures, as the viewer can see and/or feel the different textures present, while visual surface quality describes how the eye perceives the texture based on visual cues. [7]

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The term 3D printing or three-dimensional printing is a form of additive manufacturing technology where a three-dimensional object is created from successive layers of material. [18] Objects can be created without the need for complex expensive molds or assembly with multiple parts. 3D printing allows ideas to be prototyped and tested without ...

  8. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture has been described by five different properties in the psychology of perception: coarseness, contrast, directionality, line-likeness and roughness. In 3D computer graphics, a texture is a digital image applied to the surface of a three-dimensional model by texture mapping to give the model a

  9. Local binary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_binary_patterns

    Volume Local Binary Pattern(VLBP): [11] VLBP looks at dynamic texture as a set of volumes in the (X,Y,T) space where X and Y denote the spatial coordinates and T denotes the frame index. The neighborhood of a pixel is thus defined in three dimensional space, and volume textons can be extracted into histograms.