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Smuggler's Run is a video game developed by Angel Studios and published by Rockstar Games as a launch title for the PlayStation 2 on October 26, 2000. In the game, the player plays as a smuggler who has a number of different vehicles at his disposal including dune buggies , rally cars , and military vehicles.
Supported original Xbox games will run each with an emulation profile that has been recompiled for each game with the emulation profiles stored on the console's hard drive. [6] [8] Original Xbox games must use the original game disc and can not be installed to the hard drive unlike Xbox 360 games. [5]
Xbox 360: Mad Doc Software: Windows: October 21, 2008: Rockstar New England [74] Grand Theft Auto IV: PlayStation 3: April 29, 2008: Rockstar North [75] Xbox 360: Windows: December 2, 2008: Rockstar Toronto [76] Midnight Club: Los Angeles: PlayStation 3: October 21, 2008: Rockstar San Diego [77] PlayStation Portable: Xbox 360: Grand Theft Auto ...
Smuggler's Run is a computer-moderated, open-ended play-by-mail game that was published by Distant Vistas in the 1990s. Players role-played an alien character with a customizable spaceship. The goal was to maximize wealth, dueling skill, and reputation as a Pirate.
Also, owners of the Xbox 360 Game of the Year Edition can run the game with all the DLC using disc 2. Fallout: New Vegas: Bethesda Softworks: June 23, 2016: Owners of the Xbox 360 Ultimate Edition can run the game with all the DLC using disc 2. [citation needed] Far Cry 2: Ubisoft: January 16, 2018: Far Cry 3: Ubisoft: March 30, 2017
Rockstar Games was impressed with the studio's work on Midtown Madness and offered a long-term partnership in 1999, which resulted in the creation of the Midnight Club and Smuggler's Run series. The publisher's parent company, Take-Two Interactive , acquired Angel Studios in November 2002 and integrated it with Rockstar Games as Rockstar San Diego.
Test Drive: Off-Road: Wide Open was announced on October 19, 2000. Angel Studios, known for another off-road racing game, Smuggler's Run, was responsible for development.. The new game was the first in the Test Drive series to be released on PlayStation 2 and Xbox and was the last installment of the Off-Road sub-ser
On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]