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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In the C family of languages and ALGOL 68, the word cast typically refers to an explicit type conversion (as opposed to an implicit conversion), causing some ambiguity about whether this is a re-interpretation of a bit-pattern or a real data representation conversion. More important is the multitude of ways and rules that apply to what data ...

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In computer science, a type punning is any programming technique that subverts or circumvents the type system of a programming language in order to achieve an effect that would be difficult or impossible to achieve within the bounds of the formal language. In C and C++, constructs such as pointer type conversion and union — C++ adds reference ...

  6. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.

  7. jGRASP - Wikipedia

    en.wikipedia.org/wiki/JGRASP

    GRASP (Linux, UNIX) and pcGRASP (Windows) are written in C/C++, whereas jGRASP is written in Java (the "j" in jGRASP means it runs on the JVM). The jGRASP web site offers downloads for Windows, Mac OS, and as a generic ZIP file suitable for Linux and other systems. For languages other than Java and Kotlin, jGRASP is a source code editor and ...

  8. Nikki Glaser Roasts Hollywood's Plastic Surgery Obsession at ...

    www.aol.com/nikki-glaser-roasts-hollywoods...

    Nikki Glaser delivered a number of mic drop moments at the 2025 Golden Globes — from the red carpet to the stage!. Ahead of her hosting duties, the stand-up comedian made her mark in a gold silk ...

  9. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    Although C and C++ do not allow the compiler to reorder structure members to save space, other languages might. It is also possible to tell most C and C++ compilers to "pack" the members of a structure to a certain level of alignment, e.g. "pack(2)" means align data members larger than a byte to a two-byte boundary so that any padding members ...