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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Grand Theft Auto: Vice City: 2002 2020 Action-adventure: Rockstar North: Reverse engineering started in early May 2020 and finished in December, being based on the decompiled Grand Theft Auto III code. [335] [336] [333] It was hit with a DMCA takedown on February 20. [334] Half-Life: 1999 2013 FPS: Valve

  3. Grand Theft Auto: Vice City - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City

    Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.

  4. Grand Theft Auto: The Trilogy – The Definitive Edition

    en.wikipedia.org/wiki/Grand_Theft_Auto:_The...

    IGN ' s Ogilvie thought the lighting was inconsistent, enjoying the neon lights of Vice City and the general reflections in cars and puddles, but criticising the intense shadows and distracting rain effects; [8] The Guardian ' s Keza MacDonald called the rain effects "so ugly that they obscure your view", [65] and GameSpot ' s Clark said they ...

  5. Grand Theft Auto: Vice City Stories - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice...

    Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. [a] The story centres around Vic's attempts to build up a criminal empire alongside his brother ...

  6. Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas

    Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.

  7. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Those codecs are used by many PC games which use voice chats via Microsoft ... (all lower 4:4:4 is spatially compressed up to 2:1 for 4:2:0 with specific colour ...

  8. Grand Theft Auto VI - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_VI

    Grand Theft Auto VI is set in the fictional open world state of Leonida—based on Florida—which includes Vice City, a fictionalised version of Miami. [1] [2] [3] Vice City was previously featured in Grand Theft Auto (1997) and as the main setting of Grand Theft Auto: Vice City (2002) and Grand Theft Auto: Vice City Stories (2006).

  9. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    The PC version is capable of 60 frames per second gameplay at 4K resolution, and the Rockstar Editor lets players capture and edit gameplay videos. [ 69 ] Plans to develop single-player downloadable content (DLC) were later scrapped as the team focused resources on Grand Theft Auto Online and Red Dead Redemption 2 . [ 70 ]