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  2. Ray - Wikipedia

    en.wikipedia.org/wiki/Ray

    Half-line (geometry) or ray, half of a line split at an initial point Directed half-line or ray, half of a directed or oriented line split at an initial point; Ray (graph theory), an infinite sequence of vertices such that each vertex appears at most once in the sequence and each two consecutive vertices in the sequence are the two endpoints of an edge in the graph

  3. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.

  4. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    A finite ray or real ray is a ray that is traced without making the paraxial approximation. [12] [13] A parabasal ray is a ray that propagates close to some defined "base ray" rather than the optical axis. [14] This is more appropriate than the paraxial model in systems that lack symmetry about the optical axis.

  5. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  6. List of optics equations - Wikipedia

    en.wikipedia.org/wiki/List_of_optics_equations

    Visulization of flux through differential area and solid angle. As always ^ is the unit normal to the incident surface A, = ^, and ^ is a unit vector in the direction of incident flux on the area element, θ is the angle between them.

  7. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    Each optical element (surface, interface, mirror, or beam travel) is described by a 2 × 2 ray transfer matrix which operates on a vector describing an incoming light ray to calculate the outgoing ray. Multiplication of the successive matrices thus yields a concise ray transfer matrix describing the entire optical system.

  8. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    A ray with a terminus at A, with two points B and C on the right. Given a line and any point A on it, we may consider A as decomposing this line into two parts. Each such part is called a ray and the point A is called its initial point. It is also known as half-line, a one-dimensional half-space. The point A is considered to be a member of the ray.

  9. Caustic (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Caustic_(mathematics)

    In differential geometry, a caustic is the envelope of rays either reflected or refracted by a manifold. It is related to the concept of caustics in geometric optics . The ray's source may be a point (called the radiant) or parallel rays from a point at infinity, in which case a direction vector of the rays must be specified.