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  2. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  3. Category:Motorcycle video games - Wikipedia

    en.wikipedia.org/wiki/Category:Motorcycle_video...

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  4. List of racing video games - Wikipedia

    en.wikipedia.org/wiki/List_of_racing_video_games

    2 Fast 4 You Digital Dimensions Bi-Fi Roll DOS 1995 2XL ATV Offroad: 2XL Games: iOS: 2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase: Micromega Timex ZX 1983 3D Pixel Racing: Vidia Microforum ...

  5. Online game - Wikipedia

    en.wikipedia.org/wiki/Online_game

    An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. [1] Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). [2]

  6. Aqua Moto Racing - Wikipedia

    en.wikipedia.org/wiki/Aqua_Moto_Racing

    Aqua Moto Racing is an iOS game developed by Swedish studio Resolution Interactive, later known as Zordix AB, and released on March 7, 2009. It was followed by Aqua Moto Racing 2 (2010), Aqua Moto Racing 3D (2013), Aqua Moto Racing Utopia (2016) and Snow Moto Racing Freedom (2018). A Wii U port was released on April 19, 2018.

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  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  9. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    The consequence of this is that open-source games often take longer to mature, are less common [2] and often lack the production value of commercial titles. [3] In the 1990s a challenge to build high-quality content for games was the missing availability or the excessive price for tools like 3D modeller or toolsets for level design. [4]