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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode resembles skeleton programs, which can be compiled without errors. Flowcharts, drakon-charts and Unified Modelling Language (UML) charts can be thought of as a graphical alternative to pseudocode, but need more space on paper. Languages such as bridge the gap between pseudocode and code written in programming languages.

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp. A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  4. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.

  5. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...

  6. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  7. DRAKON - Wikipedia

    en.wikipedia.org/wiki/DRAKON

    DRAKON uses drakon-chart, which is a formalization of traditional flowcharts to depict the overall structure of the program. Code snippets of a programming language are added to the DRAKON icons. The combination of visual elements with code helps with the creation and maintenance of readable flowcharts alongside the development of the program ...

  8. Program Design Language - Wikipedia

    en.wikipedia.org/wiki/Program_Design_Language

    Program Design Language (or PDL, for short) is a method for designing and documenting methods and procedures in software.It is related to pseudocode, but unlike pseudocode, it is written in plain language without any terms that could suggest the use of any programming language or library.

  9. Firefly algorithm - Wikipedia

    en.wikipedia.org/wiki/Firefly_algorithm

    In pseudocode the algorithm can be stated as: Begin 1) Objective function: (), = (,,...,); 2) Generate an initial population of fireflies (=,, …,);. 3) Formulate light intensity I so that it is associated with () (for example, for maximization problems, () or simply = ();) 4) Define absorption coefficient γ while (t < MaxGeneration) for i = 1 : n (all n fireflies) for j = 1 : i (n fireflies ...