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  2. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...

  3. PEGI - Wikipedia

    en.wikipedia.org/wiki/PEGI

    PEGI (/ ˈ p ɛ ɡ i / PEG-ee), short for Pan-European Game Information, [1] is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descriptors. It was developed by the Interactive Software Federation of ...

  4. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    In late 2006, both Upton and Brownback tabled bills to place governmental oversight on aspects of the ESRB rating process, and make it illegal for publishers to misrepresent the playable content of a video game to a ratings board; Upton proposed a bill known as the Video Game Decency Act, explaining that developers had "done an end-run around ...

  5. Truth: Most parents don't care about game ratings - AOL

    www.aol.com/news/2012-04-13-games-ratings-survey...

    Parents may be concerned about their kids' Facebook use, but when it comes to what games they're playing? According to a survey conducted by UK-based game website Playr2.com, 64 percent of parents ...

  6. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    Voluntary rating systems adopted by the video game industry, such as the ESRB rating system in the United States and Canada (established in 1994), [7] and the Pan European Game Information (PEGI) rating system in Europe (established in 2003), are aimed at informing parents about the types of games their children are playing (or are asking to play).

  7. Gen Alpha and Gen Z video gamers face a new threat that ... - AOL

    www.aol.com/finance/gen-alpha-gen-z-video...

    Gamer parents believe this content can cause real harm, with 42% noticing adverse effects on their child’s mental health from playing video games. The message is clear: Parents aren’t as ...

  8. International Age Rating Coalition - Wikipedia

    en.wikipedia.org/wiki/International_Age_Rating...

    The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the content of the product.

  9. Parents warn against video game use after son spends ... - AOL

    www.aol.com/parents-warn-against-video-game...

    Parents are expressing concern over the pricey consequences of video games on children.. Michael and Jennifer Ferri couldn’t believe their eyes when they found $4,000 in video game charges on ...