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Driving simulator. Driving simulator developed by University of Valencia in Spain, used in evaluation of drivers, roads, in-vehicle information system devices and other areas. Portable in-vehicle simulator from Drive Square for defensive driving based on a real car and virtual reality glasses (2017)
Trainz is a series of 3D train simulator video games.The Australian studio Auran (since 2007 N3V Games) released the first game in 2001.. The simulators consist of route and session editors called Surveyor, and a Driver module that loads a route and lets the player operate and watch the trains run in either "DCC" mode, which simulates a bare-bones Digital Command Control (DCC) system for the ...
Simulation of Urban MObility (Eclipse SUMO or simply SUMO) is an open source, portable, microscopic and continuous multi-modal traffic simulation package designed to handle large networks. SUMO is developed by the German Aerospace Center and community users. It has been freely available as open-source since 2001, and since 2017 it is an Eclipse ...
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Web platform, Android, iOS. Type. Flight simulation. Website. www.geo-fs.com. GeoFS is a multi-platform browser-based flight simulator based on the Cesium WebGL Virtual Globe. [2] The free map is based on images taken by the Sentinel-2 satellite while the HD map is from Bing Maps. [3] The game features a variety of planes including aircraft ...
Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
[13] [9] Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to Torque 3D. [15] A free tech demo was released on August 3, 2013 along with paid access to an alpha test through FastSpring. The tech demo featured only one vehicle and one map, while ...