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An immersive virtual musical instrument, or immersive virtual environment for music and sound, represents sound processes and their parameters as 3D entities of a virtual reality so that they can be perceived not only through auditory feedback but also visually in 3D and possibly through tactile as well as haptic feedback, using 3D interface metaphors consisting of interaction techniques such ...
Photo from concert programme of the NIME-07 conference in New York City. New Interfaces for Musical Expression, also known as NIME, is an international conference dedicated to scientific research on the development of new technologies and their role in musical expression and artistic performance.
VST was developed by Steinberg Media Technologies in 1996. It creates a complete, professional studio environment on the PC or Mac. [1] Virtual Studio Technology (VST) is an audio plug-in software interface that integrates software synthesizers and effects units into digital audio workstations. VST and similar technologies use digital signal ...
Air instrument. In the context of musical performance, air instruments refers to the miming of sound-producing-gestures used in playing musical instruments. Simply put, air instruments are imaginary. [1][2] Examples of air instruments include but are not limited to: [1][2] air guitar – for electric guitar or acoustic guitar; air bass – for ...
Pro Tools was developed by UC Berkeley graduates Evan Brooks, who majored in electrical engineering and computer science, and Peter Gotcher. [16]In 1983, the two friends, sharing an interest in music and electronic and software engineering, decided to study the memory mapping of the newly released E-mu Drumulator drum machine to create EPROM sound replacement chips.
This use of virtual orchestras emphasizes the interactive capabilities of the technology as opposed to pre-recorded and studio-based genres such as film scores. The term virtual orchestra implies a high degree of human interaction during live performance and suggests that the method simulates both the sound and behavior of an acoustic orchestra ...
Sound and music computing. Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.
This 2009 photo shows music production using a digital audio workstation (DAW) with multi-monitor setup.. Music technology is the study or the use of any device, mechanism, machine or tool by a musician or composer to make or perform music; to compose, notate, playback or record songs or pieces; or to analyze or edit music.