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View-Master Interactive Vision is an interactive movie VHS console game system, [2] introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. [3] The tagline is "the Two-Way Television System that makes you a part of the show!"
The View-Master was introduced at the 1939 New York World's Fair, marked "Patent Applied For". It was intended as an alternative to the scenic postcard, and was originally sold at photography shops, stationery stores and scenic-attraction gift shops. The main subjects of View-Master reels were Carlsbad Caverns and the Grand Canyon. [1]
List of Cassette Vision games; List of ColecoVision games. List of Coleco Adam games; List of Creatronic Mega Duck games; List of Enterprise 64/128 games; List of Entex Select-A-Game games; List of Epoch Game Pocket Computer games; List of Fairchild Channel F games; List of Gakken Compact Vision TV Boy games; List of Gamate games; List of Game ...
This is a list of cartridges and cassettes for the Intellivision game system. Some cartridges were branded as both Mattel Electronics and Sears Tele-Games, and later republished by INTV Corp. as Intellivision Inc. Between 1979 and 1989, a total of 132 titles were released: 118 cartridges plus one compilation cartridge for the Master Component
Scan of a VHS tape game for Action Max. Five VHS cassettes were released for the system: .38 Ambush Alley, a police target range; Blue Thunder, based on the eponymous 1983 motion picture
The company was purchased in 1951 by Sawyer's—the manufacturer of the View-Master—because Tru-Vue had an exclusive contract to make children's filmstrips based on Disney characters. [3] Tru-Vue moved at that time from Rock Island, Illinois, to Beaverton, Oregon, [ 4 ] near where Sawyer's had built a new plant, and for a few years was a ...
A stereo transparency viewer is a type of stereoscope that offers similar advantages, e.g. the View-Master. Disadvantages of stereo cards, slides or any other hard copy or print are that the two images are likely to receive differing wear, scratches and other decay. This results in stereo artifacts when the images are viewed.
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