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  2. View-Master Interactive Vision - Wikipedia

    en.wikipedia.org/wiki/View-Master_Interactive_Vision

    View-Master Interactive Vision is an interactive movie VHS console game system, [2] introduced in 1988 and released in the USA in 1989 by View-Master Ideal Group, Inc. [3] The tagline is "the Two-Way Television System that makes you a part of the show!"

  3. View-Master - Wikipedia

    en.wikipedia.org/wiki/View-Master

    In February 2015, Mattel announced a collaboration with Google to produce a new version of the View-Master called the View-Master Virtual Reality Viewer, based on virtual reality using smartphones. The new View-Master is an implementation of the Google Cardboard VR platform and is accompanied by a mobile app built using its SDK. Content is ...

  4. File:View-Master Model G.jpg - Wikipedia

    en.wikipedia.org/wiki/File:View-Master_Model_G.jpg

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  5. Stereoscope - Wikipedia

    en.wikipedia.org/wiki/Stereoscope

    A stereo transparency viewer is a type of stereoscope that offers similar advantages, e.g. the View-Master. Disadvantages of stereo cards, slides or any other hard copy or print are that the two images are likely to receive differing wear, scratches and other decay. This results in stereo artifacts when the images are viewed.

  6. Action Max - Wikipedia

    en.wikipedia.org/wiki/Action_Max

    Printable version; In other projects ... Control-Vision, ... View-Master Interactive Vision, another VHS-based console; References

  7. Tru-Vue - Wikipedia

    en.wikipedia.org/wiki/Tru-Vue

    The company was purchased in 1951 by Sawyer's—the manufacturer of the View-Master—because Tru-Vue had an exclusive contract to make children's filmstrips based on Disney characters. [3] Tru-Vue moved at that time from Rock Island, Illinois, to Beaverton, Oregon, [ 4 ] near where Sawyer's had built a new plant, and for a few years was a ...

  8. LJN Video Art - Wikipedia

    en.wikipedia.org/wiki/LJN_Video_Art

    Video Art was positioned against a wide range of educational toys and interactive television systems, such as View-Master Interactive Vision and VideoSmarts, and against television itself. [5] It was sold alongside, but not directly positioned against, mainstream game consoles such as the Nintendo Entertainment System and the Master System.

  9. ColecoVision - Wikipedia

    en.wikipedia.org/wiki/ColecoVision

    The initial catalog of twelve games on ROM cartridge included the first home version of Nintendo's Donkey Kong as the pack-in game. Approximately 136 games were published between 1982 and 1984, [ 2 ] including Sega's Zaxxon and some ports of lesser known arcade games that found a larger audience on the console, such as Lady Bug , Cosmic Avenger ...