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  2. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    1 × USB 3.0 1 × 3.5 mm audio jack for headphones 1 × USB 3.0 (external) 2 × USB 2.0 (internal) 3 × USB 3.0 Included input device(s) Oculus Remote 2 × SteamVR controllers with 6DOF tracking None HELMET VISION Controller with 6DOF tracking Optional input device (in addition to traditional PC input devices)

  3. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  4. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  5. LG Voyager - Wikipedia

    en.wikipedia.org/wiki/LG_Voyager

    The download of Visual Voicemail application to the Voyager remains free, but a fee of $2.99 per month must be added in order to use it. The LG Titanium Voyager, is a moderately-sized phone, that can be used for voice calls, texting, email, Global Positioning System (GPS) and mobile TV almost instantly via MediaFLO (which is an extra $15 per ...

  6. Bluetooth - Wikipedia

    en.wikipedia.org/wiki/Bluetooth

    For example, when you use a mobile phone with a Bluetooth headset, the phone uses SDP to determine which Bluetooth profiles the headset can use (Headset Profile, Hands Free Profile (HFP), Advanced Audio Distribution Profile (A2DP) etc.) and the protocol multiplexer settings needed for the phone to connect to the headset using each of them.

  7. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    [4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3] On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 [ 7 ] and on April 15, 2024, OpenXR 1.1 was released by Khronos.

  8. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation.The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset.

  9. Oculus Rift - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift

    In May 2015, Oculus VR announced "recommended" hardware specifications for computers utilizing Oculus Rift, specifying a CPU equivalent to an Intel Core i5-4590, at least 8GB of RAM, at least an AMD Radeon R9 290 or Nvidia GeForce GTX 970 graphics card, an HDMI 1.3 output, three USB 3.0 ports, and one USB 2.0 port. Oculus VR stated that these ...