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1989 aerial view. Pituffik Space Base (/ b iː d uː ˈ f iː k / bee-doo-FEEK; [2] Greenlandic:; IATA: THU, ICAO: BGTL), formerly and perhaps better known as Thule Air Base (/ ˈ t uː l iː /), is a United States Space Force base located on the northwest coast of Greenland in the Kingdom of Denmark under a defense agreement between Denmark and the United States.
Pituffik Space Base (4 P) Pages in category "Airfields of the United States Army Air Forces in Greenland" The following 5 pages are in this category, out of 5 total.
This page was last edited on 25 December 2024, at 01:02 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Pituffik Space Base: Greenland: 821st Space Base Group; 12th Space Warning Squadron; 23rd Space Operations Squadron (Detachment 1) Royal Danish Air Force base made available to the United States by the Danish government, hosting Geographically Separate Units (GSUs) of Space Base Delta 1, Space Delta 4, and Space Delta 6.
SBD 1 was formerly known as the Peterson-Schriever Garrison (P-S GAR) until its redesignation to Space Base Delta 1 on May 23, 2022. [6] P-S GAR was activated on 24 July 2020, replacing the 21st Space Wing (based at the then Peterson Air Force Base) and the 50th Space Wing (based at the then Schriever Air Force Base).
Thule Site J (J-Site) is a United States Space Force (USSF) radar station in Greenland near Pituffik Space Base for missile warning and spacecraft tracking.The northernmost station of the Solid State Phased Array Radar System, the military installation was built as the 1st site of the RCA 474L Ballistic Missile Early Warning System and had 5 of 12 BMEWS radars.
In 1951 the United States was given permission to build Thule Air Base at the site of the settlement. Between 1952 and May 1953, all residents of Pituffik and nearby Dundas (Uummannaq) were forcibly relocated 130 km (81 mi) north to the new town of Qaanaaq, commonly known at the time as "New Qaanaaq" or "New Thule", [3] [4] where people were forced to live in tents from May 1953 until November ...
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...