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The generation was unveiled at the beginning of the Nintendo Space World '97 event. [1] Gold and Silver were first released on November 21, 1999, in Japan. [2] The games are set in the Johto region, which is based on the real-world Kansai region of Japan. Due to the games acting as a sequel to the first generation of the franchise, the Pokémon ...
The goal of the game is to become the best Pokémon Trainer in Johto and Kanto, which is done by raising Pokémon, completing a catalogue of Pokémon called a Pokédex, defeating the eight Gym Leaders in Johto for Gym Badges, challenging the best trainers in the region known as the Elite Four and the Johto League Champion, and then subsequently ...
1998 – Game Boy [4] 2016 – 3DS Virtual Console [5] Notes: Known in Japan as Poketto Monsutā Ierō. [a] Was the first game in the series where a Pokémon from your party could follow you in the overworld, in this case being Pikachu. Yellow was re-released on Nintendo 3DS Virtual Console in 2016.
The original intention was to release the game in 1998, even synchronizing with the supposed end of the anime's first season. Development issues, worsened by Game Freak being sidetracked with Pokémon Stadium and the localization of the first generation, led the game to be postponed, and the original release slate was taken over by Pokémon ...
Pokémon: Johto League Champions is the fourth season of Pokémon known in Japan as Pocket Monsters: Episode Gold & Silver (ポケットモンスター金銀編, Poketto Monsutā Kin Gin Hen). It originally aired in Japan from August 3, 2000, to August 2, 2001, on TV Tokyo , and in the United States from August 18, 2001, to September 7, 2002 ...
It also features a more visually detailed environment compared to previous games, "natures" which affect Pokémon stats, a new 2-on-2 Pokémon battling mechanic, a special ability system applying to each Pokémon in battle, the Pokémon Contest sub-game, the new region of Hoenn, the ability to select the protagonist's gender and Secret Bases ...
FireRed and LeafGreen are also the first games in the series to be compatible with the Game Boy Advance Wireless Adapter, which comes prepackaged with the games. [8] The adapter can be plugged into the link port of the Game Boy Advance system and allows players within a radius of 30–50 feet (9.1–15.2 m) to wirelessly interact with each ...
XGen Studios followed up Stick RPG by releasing another Flash game called Motherload in 2004. [4] An offer to acquire the company for $8 million was made to XGen in 2007, but Boyes declined the deal. [4] That same year, XGen Studios announced that they had obtained a license to develop for Nintendo's Wii system, and intended to develop a ...