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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Farming Simulator is a farming simulation video game series developed by GIANTS Software. The locations are based on American, European and Asian environments. Players are able to farm, breed livestock, grow crops, and sell assets created from farming.
In creating geographical maps for Wikipedia, it is often useful to have high-quality source material such as blank outline maps, Adobe Photoshop or GIMP-format images with layers, SVG files and so on. If you have such source material that you think may be helpful to other map authors, please feel free to upload it to Wikipedia and list it here.
A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...
Random maps typically have a certain theme - for example a naval random map with many small islands, or a 'gold rush' map with a large amount of gold in the center of the map. The type of random map may also influence the game's artificial intelligence, with the AI employing different strategies optimized for each random map.
This is a version of w:Image:BlankMap-World-v2.png map on wikipedia. This map is only designed to show countries for use on statistical information to be converted into maps where it takes a long time to add the information for some over 200 countries and hence areas such as islands and large external territories owned by a country have been ...
[[Category:Location map templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Location map templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
A trichrome map-coloring game in progress, on a map of the United States. On their turn, a player may choose any of the three colors to shade an unshaded state, so long as it would not share a color with a bordering state. Three states have become unshadeable, being surrounded by all three colors.