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Dance Dance Revolution SuperNova 2 (Konami, 2008) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing. Dance Factory - players can optionally see themselves dancing, additional mode with 2 camera targets. DT Racer (XS Games, 2005) - photo taken by EyeToy can be used as a custom avatar; Formula One 05 (Sony, mid-2004)
The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3.The technology uses computer vision and gesture recognition to process images taken by the camera.
The EyeToy is a color webcam for use with the PlayStation 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone.
EyeToy: Play is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. [1] It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. [2]
The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4 and PlayStation 5, developed by Sony Computer Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3, which was released in 2007. It is also the motion sensor used to track the PlayStation VR virtual reality headset.
EyeToy: Play 2 is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the sequel to EyeToy: Play . It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects.
SpyToy (EyeToy: Operation Spy in North America) is a 2005 video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It utilizes the EyeToy camera peripheral to detect player movement.
It is the third game in the EyeToy: Play series and the sequel to EyeToy: Play 2. Unlike its predecessors, it was not released outside PAL regions. The camera takes snapshots during the game for your player and is a requirement to play the game. Unlike previous EyeToy: Play games, Play 3 was not released in North America. Unlike the previous ...