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Download as PDF; Printable version; In other projects Wikidata item; ... SPECvirt_sc2010 is a computer benchmark that evaluates the performance of a server computer ...
PCMark is a computer benchmark tool developed by UL (formerly Futuremark) to test the performance of a PC at the system and component level.In most cases, the tests in PCMark are designed to represent typical home user workloads.
The Computer Language Benchmarks Game (formerly called The Great Computer Language Shootout) is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages. The project consists of: A set of very simple algorithmic problems
The Creative Computing Benchmark, also called Ahl's Simple Benchmark, is a computer benchmark that was used to compare the performance of the BASIC programming language on various machines. It was first introduced in the November 1983 issue of Creative Computing magazine with the measures from a number of 8-bit computers that were popular at ...
CoreMark draws on the strengths that made Dhrystone so resilient - it is small, portable, easy to understand, free, and displays a single number benchmark score. Unlike Dhrystone, CoreMark has specific run and reporting rules, and was designed to avoid the well understood issues that have been cited with Dhrystone .
3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance.
Benchmarking is usually associated with assessing performance characteristics of computer hardware, e.g., the floating point operation performance of a CPU, but there are circumstances when the technique is also applicable to software. Software benchmarks are, for example, run against compilers or database management systems.
Super PI is a computer program that calculates pi to a specified number of digits after the decimal point—up to a maximum of 32 million. It uses Gauss–Legendre algorithm and is a Windows port of the program used by Yasumasa Kanada in 1995 to compute pi to 2 32 digits.