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  2. Keep on the Shadowfell - Wikipedia

    en.wikipedia.org/wiki/Keep_on_the_Shadowfell

    Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. [1] It is part one of a three-part series of adventures.It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly ...

  3. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For Basic D&D; reprint of non-TSR module from 1979. Later combined into B7. Original RPGA1 by itself is a very rare module, though PDFs exist of RPGA1 and 2 combined and edited into a single document. RPGA2 Black Opal Eye: 2–3: Tracy and Laura Hickman: 1983: For Basic D&D. Later combined into B7. Very rare module. RPGA3 The Forgotten King: 4 ...

  4. Return to the Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/Return_to_the_Keep_on_the...

    Return to the Keep on the Borderlands was written by John D. Rateliff, and published by TSR in June 1999. [2]Several supplements were released in 1999 to update some of the most popular of TSR's Dungeons & Dragons adventures, including Against the Giants: The Liberation of Geoff (1999), Dragonlance Classics 15th Anniversary Edition (1999), Ravenloft (1999), Return to the Keep on the ...

  5. Nightmare Keep - Wikipedia

    en.wikipedia.org/wiki/Nightmare_Keep

    Nightmare Keep (ISBN 1-56076-147-4) is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. [ 2 ]

  6. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons is a structured yet open-ended role-playing game. It is normally played indoors with the participants seated around a tabletop. Typically, one player takes on the role of Dungeon Master (DM) while the others each control a single character, representing an individual in a fictional setting. [24]

  7. The Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/The_Keep_on_the_Borderlands

    D&D is a good introductory set of adventure gaming rules, and The Keep on the Borderland is a good introduction to D&D." [7] Kirby T. Griffis, reviewing the adventure in The Space Gamer No. 37, found the module "interesting and full of excitement", though he considered the map sloppily done. He concluded by stating "on the whole, I enjoyed this ...

  8. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    The full list is a mix of high-profile players, podcasters, and game designers". [5] It was also released as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. [6] On the book's development, Chris Perkins said, "It brought back memories of working on Dungeon Magazine back in the day ...

  9. The Gates of Firestorm Peak - Wikipedia

    en.wikipedia.org/wiki/The_Gates_of_Firestorm_Peak

    The Gates of Firestorm Peak is an adventure in which the Elder Elves opened a portal many years ago deep inside a mountain, which allowed them to explore new worlds. [2] The elves were able to power this portal using the comet called the Dragon's Tear, which appears on a 27-year cycle, and enabled them to connect directly with an alternate reality. [2]