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  2. Timeline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_machine_learning

    "A Short History of Machine Learning -- Every Manager Should Read". Forbes. Archived from the original on 2022-12-05; Russell, Stuart; Norvig, Peter (2003). Artificial Intelligence: A Modern Approach. London: Pearson Education. ISBN 0-137-90395-2

  3. Outline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Outline_of_machine_learning

    Machine learning (ML) is a subfield of artificial intelligence within computer science that evolved from the study of pattern recognition and computational learning theory. [1] In 1959, Arthur Samuel defined machine learning as a "field of study that gives computers the ability to learn without being explicitly programmed". [ 2 ]

  4. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  5. History Alive! textbooks - Wikipedia

    en.wikipedia.org/wiki/History_Alive!_textbooks

    In 2005, Daniel Pipes, described as an Islamophobe or anti-Arab propagandist, and creator of Campus Watch, published a comment on his site about Islamic indoctrination in the History Alive! textbook, which was being trialed in the district, as did Cinnamon Stilwell in the San Francisco Chronicle; Stilwell is a conservative commentator who has ...

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  7. Hands-on computing - Wikipedia

    en.wikipedia.org/wiki/Hands-on_computing

    Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are ...

  8. Hands-on - Wikipedia

    en.wikipedia.org/wiki/Hands-on

    Hands-on" refers to human interaction, often with technology. It implies active participation in a direct and practical way. Hands-on or Hands-On may refer to: Hands-on computing, a branch of human-computer interaction (HCI) research; Hands-on-throttle-and-stick (HOTAS) Hands-On Electronics magazine; Hands-On Mobile company; Global Hands-On ...

  9. Active learning (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Active_learning_(machine...

    For example, Bouneffouf et al. [11] propose a sequential algorithm named Active Thompson Sampling (ATS), which, in each round, assigns a sampling distribution on the pool, samples one point from this distribution, and queries the oracle for this sample point label. Expected model change: label those points that would most change the current model.