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The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.
SSI sold 62,581 copies of Gateway to the Savage Frontier. [2] The title was the #1 selling MS-DOS game in North America in August 1991. [3] Jim Trunzo reviewed Gateway to the Savage Frontier in White Wolf #29 (Oct./Nov., 1991), rating it a 4 out of 5 and stated that "Gateway to the Savage Frontier earns high marks for graphics, text and depth ...
The North: Guide to the Savage Frontier is a supplement that consists of two maps and three books, which describe the wilderness and cities of the Forgotten Realms known as The North, with a detailed examination of the city of Daggerford. [1] "
The Frontier Thesis, also known as Turner's Thesis or American frontierism, is the argument by historian Frederick Jackson Turner in 1893 that the settlement and colonization of the rugged American frontier was decisive in forming the culture of American democracy and distinguishing it from European nations.
The forts still served similar purposes as in territorial days. The Army maintained some to protect travelers and settlers against Indians. Some of the new Army posts, however, were established to protect communities along the Kansas–Missouri border from Confederate regular and guerrilla forces.
A line of posts running parallel without frontier, but near to the Indians' usual habitations, placed at convenient distances and suitable positions, and occupied by infantry, would exercise a salutary restraint upon the tribes, who would feel that any foray by their warriors upon the white settlements would meet with prompt retaliation upon ...
Frontier is a Canadian historical drama television series co-created by Rob Blackie and Peter Blackie, chronicling the North American fur trade in colonial Canada/Rupert's Land, sometime in the late 1700s or early 1800s.
Roman military borders and fortifications were part of a grand strategy of territorial defense in the Roman Empire, although this is a matter of debate.By the early 2nd century, the Roman Empire had reached the peak of its territorial expansion and rather than constantly expanding their borders as earlier in the Empire and Republic, the Romans solidified their position by fortifying their ...