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In the September 1994 edition of Dragon (Issue 209), Lester W. Smith found Campaign Cartographer almost too good, and the 334-page manual almost too much, saying "For those who like to invest multiple hours into creating detailed maps for their campaigns, and who have the hardware to take advantage of the program, the Campaign Cartographer software allows them to create, store, modify, and ...
The program is similar to the commercial Campaign Cartographer. AutoREALM, in its 2.x series, is primarily written in Delphi and only works in Windows and Wine. Work is underway to recode the GUI to use wxWidgets and extending the support to Linux, FreeBSD and Mac OS X. The program is a vector art program that supports various graphics layers.
3-D Bridge Deluxe: Freeverse: Arcade/pinball Commercial 8.6–9.2/10.1–10.4 3-D Dinosaur Adventure [5] Knowledge Adventure 1995 Educational Commercial 3-D Ultra NASCAR Pinball: Sierra On-Line 1999 Arcade/pinball Commercial 8–9 3-D Ultra Pinball: Sierra On-Line 1995 Arcade/pinball Commercial 7–9 3-D Ultra Pinball: Creep Night: Sierra On ...
Mac, Win A turn-based strategy game with the goal of building an empire Imperialism II: The Age of Exploration: 1999: Mac, Win A turn-based strategy game with the goal of building an empire, based during the eponymous age Imperium Galactum: 1984: AppII, ATR, C64 A This video game is a 4X turn-based strategic level space warfare game.
Simon Rogers and Mark Fulford founded the company ProFantasy Software in 1993 to publish Campaign Cartographer (1993) as a professional map-making program marketed to role-playing game players. [1]: 383 Pelgrane Press was formed in 1999, and was initially owned by Rogers, ProFantasy Software, and Sasha Bilton.
The new campaign aspects work well with Napoleon's final battles and the system screams to be adapted to the multi-day battles of the American Civil War". [3] Inside Mac Games said "Sure, there are rough spots along the way, but the game plays quickly and has the potential to provide many hours of gaming fun". [4]
The Forgotten Realms Interactive Atlas, published by TSR, Inc. in September 1999, was constructed using Campaign Cartographer. [1] [2]The developers created vector version of the published maps for the Forgotten Realms Campaign Setting and included many new maps, including a globe of the entire Forgotten Realms world, Abeir-Toril.
Mu Cartographer is a puzzle game released by Dutch independent developer Titouan Millet for Windows and MacOS in 2016. Described by Millet as an "experimental exploration game that can be enjoyed as an interactive visual toy", [1] the game requires players to navigate a landscape by learning how to use the interface of a machine.